Building The 21st-Century Skills Education

As technology is changing rapidly, adolescents need to develop 21st-century skills to thrive in today's world. Kemitraan multi-sektor dan kurikulum teruji untuk mencetak talenta digital Indonesia berdaya saing global.

Flagship Program

All curricula are co-designed with industry partners, ministries, and global organizations for measurable, real-world impact.

Perempuan Inovasi is a movement initiated by Markoding, Yayasan Dian Sastrowardoyo, and Magnifique Indonesia to empower Indonesian women through collaborative programs and training in STEM, entrepreneurship, and gender equality education.

Since its launch in 2021, Perempuan Inovasi has provided digital skills training access to 60.000 Indonesian women.

Perempuan Inovasi
(2022 - now)

As a UNICEF partner, Markoding empowers youth using UNICEF’s 12 Core Life Skills Framework to help them address community challenges and develop 21st-century, entrepreneurial, and digital skills.

Running since 2019, the Generasi Terampil program has reached over 14,000 Indonesian adolescents.

Kampus Merdeka - Tech4Impact
(2020 - 2024)

A 5-month digital incubation program where student teams are challenged to help Industry Challenge Partners solve social and environmental issues in Indonesia and surrounding regions.

Since 2021, the program has provided access to digital skills training for 2,900 Indonesian university students.

Generasi Terampil
(2019 - 2024)
Blue Innovative Startup Acceleration (2024 - 2025)

A partnership between Samsung Electronics Indonesia and Skilvul aimed at enhancing coding skills and developing job-ready digital talent using the latest technologies to meet market demands.

Running since 2020, the program has reached over 1,100 Indonesian youth.

Samsung Innovation Campus
(2020 - 2025)

Boosting Indonesia's Blue Economy With Technology & Community Collaboration.

  • The programme is designed to facilitate collaboration among startups, community-based organisations, and university students to co-create a solution.

  • The primary goal of this programme is to explore the adaptation of technology to solve the blue-sector problems in Indonesia through Synergy Groups

Collaboration Program

Perempuan Inovasi x IBM SkillsBuild (2024 - 2026)

A community-based initiative that equips young women in Indonesia with digital and professional skills for tech careers. Through accessible learning, mentoring, and career exposure, the program guides participants from registration to basic courses, helping them jumpstart their journey in technology.

Link Women (2025 - 2026)

This program aimed at strengthening women’s skills in Indonesia and bridging the gender gap in the workforce, including first-time job seekers and those returning to work, with training in digital marketing, artificial intelligence (AI), gender equality and bias awareness in the workplace, as well as interpersonal skills and career readiness.

Education For Children

Mission Giga (2022 - NOW)

An IP company that creates kids climate educational content through different media and channels.

Giga is a dragonsaur from the year 3000, send from Planet Mars with a mission to save endangered animals & plants from extinction by solving puzzles and challenges.

Gurubot AI (2025 - NOW)

GURU-BOT is an AI-powered offline-first learning platform designed to help children in remote and underserved areas master foundational literacy and numeracy.

Built to function without internet access, GURU-BOT uses speech and handwriting recognition, personalized learning journeys, and gamified elements to support students at their own pace.

Our most proudest program untuk memastikan young generation mendapatkan edukasi yang layak untuk masa depan mereka

Methodology

The 21st-Century Skills

The main objective of Markoding's programs is to build adolescents' 21st-century skills, which are based on UNICEF’s 12 Core Life Skills framework and refer to Indonesia Ministry of Education, Research and Technology's Pelajar Pancasila Profile. Adolescents will need 21st-century skills to thrive in the competitive job market after they graduate.

What we teach

On-demand
Digital Skills

Adolescents will receive on-demand digital skills training, such as web and game development, UI/UX design, and product management, facilitated by industry mentors with professional experience in the respective fields. At the end of the program, adolescents will develop a digital product as their portfolio.

Blended Learning

Social Learning Platform

To answer the needs of remote learning during COVID-19, Markoding built a social learning platform to facilitate adolescents' learning process with a blended learning model, a combination of mentor-led learning through mentoring sessions and live workshops, self-learning through on-demand online classes, and peer learning through an online discussion forum.

Program

Digital Innovation Challenge

Markoding, in partnership with UNICEF Indonesia, conducts a 12-month skills development program for adolescent girls and boys (aged 12-18 years old) focusing on the most disadvantaged, to ensure that they are empowered with the skills to fulfill their potential through increased access to high-quality learning opportunities. 

Program

Teachers
Workshop

Teachers have a significant role as facilitators, supervisors, and motivators in the learning process. This workshop will equip teachers with the necessary skills to facilitate their students in learning 21st-century skills, such as design thinking, designing the learning experience, online facilitation techniques, and creating a safe learning environment.

© 2026 Yayasan Daya Kreasi Anak Bangsa